Post by Ryan on Apr 19, 2004 16:27:35 GMT -5
Koko B. Ware by monkeyman
Name: Koko B. Ware
Short Name: BIRDMAN
Nickname: the Birdman
Type: Babyface
ABILITY
-- your choice --
MOVES
I wasn't 100% sure of Koko's moves, although I did find 2 sights that had his finishing move listed. One called it the "Ghostbuster" and another called it the "Birdbuster"... so I just used the Brainbuster, and the Double Chicken Wing... makes sense to me. For his Fighting Pose, use "Dancing". For his Taunts I used Wingspan, Yaaa!, Head Shake, and Banzai.
APPEARANCE
Hair: Short 02 - Color: default yellow
Eyes: Eye Shape 13 - Iris: Eye color 03
Eyebrow: Eyebrow 41
Nose: Nose 02
Mouth: Thick Lips 03
Moustache: Mustache 02 - Color: *custom* black (H: 000, S: 000, B: 000)
Outline: Face Line 11
Wrinkles: Wrinkle 01
Figure:
Nose: Translate= W 0, L -36, D -42; Scale= W 3, L 8, D 8
Mouth: Translate= W 0, L 0, D 0; Scale= W 50, L 50, D 50
Face: Translate=W 0, L 28, D 0; Scale= W 0, L 0, D 0
Outline: -default-; Scale= W 18, L 18, D 18
Jaw: Scale= W 0, L -39, D 0
Body: Type = Male 03 - Color: default dark brown
Upper Body Inner: Long Sleeve > Shirt 12 - Color: default teal > Logo1: Pattern A 26 > Color 1: default teal ; Color 2: default yellow ; Color 3: default red > Logo2: Pattern B 20 > Color 1: default yellow ; Color 2: default powder blue
Lower Body: Type = Long Tights 02 - Color1, 2, 3: default dark blue > Logo 2 - Pattern B 31 - Color1: default yellow; Color2: default red
ETC:
Hand > Left & Right > Gloves 05 - Color 1: default white
Shoes > Long Boots 01 - Color 1: default White - Color 2: default dark blue - Color 3: default powder blue
Accessories:
Gear 1 > Sungalsses 03 > Position: Head > Trans = X 0, Y 8, Z 0; Rotation = X -8, Y -180, Z 90; Scale = X 13, Y 10, Z 10
Gear 2 > Torsion Headband > Position: Head > Trans = X 0, Y 13, Z 4; Rotation = X 12, Y 0, Z 90; Scale = X 6, Y 25, Z -4
Body Specs:
Crown: W 0, L -7, D -5
Head: W 22, L -6, D 3
Neck: W 50, L 0, D 50
Shoulder: W 10, L 0, D 10
Upper Arm: W 20, L 0, D 20
Fore Arm: W 20, L 0, D 20
Chest: W 4, L -18, D 6
Waist: W 32, L 0, D 50
Abdomen: W 50, L -10, D 43
Thigh: W 25, L 0, D 25
Calf: W 15, L 0, D 23
Foot: W 0, L 0, D 0
ENTRANCE
Theme Music: Rikishi
Titantron: Al Snow
Animation: Stage = Taunt 13; Ramp = Taunt 04; Ring = Taunt 22; General = Taunt 01
Lighting & Camera is your choice
FIREWORKS
Intro: Christian Gate
Gate In: Confetti
Stage Appeal S: Goldust confetti
OPTION
Start position: Left
Start wait: 3"33
Appeal point: On Stage
Telop Point: Gate
Group: -your choice-
LOGIC
Standard
Name: Koko B. Ware
Short Name: BIRDMAN
Nickname: the Birdman
Type: Babyface
ABILITY
-- your choice --
MOVES
I wasn't 100% sure of Koko's moves, although I did find 2 sights that had his finishing move listed. One called it the "Ghostbuster" and another called it the "Birdbuster"... so I just used the Brainbuster, and the Double Chicken Wing... makes sense to me. For his Fighting Pose, use "Dancing". For his Taunts I used Wingspan, Yaaa!, Head Shake, and Banzai.
APPEARANCE
Hair: Short 02 - Color: default yellow
Eyes: Eye Shape 13 - Iris: Eye color 03
Eyebrow: Eyebrow 41
Nose: Nose 02
Mouth: Thick Lips 03
Moustache: Mustache 02 - Color: *custom* black (H: 000, S: 000, B: 000)
Outline: Face Line 11
Wrinkles: Wrinkle 01
Figure:
Nose: Translate= W 0, L -36, D -42; Scale= W 3, L 8, D 8
Mouth: Translate= W 0, L 0, D 0; Scale= W 50, L 50, D 50
Face: Translate=W 0, L 28, D 0; Scale= W 0, L 0, D 0
Outline: -default-; Scale= W 18, L 18, D 18
Jaw: Scale= W 0, L -39, D 0
Body: Type = Male 03 - Color: default dark brown
Upper Body Inner: Long Sleeve > Shirt 12 - Color: default teal > Logo1: Pattern A 26 > Color 1: default teal ; Color 2: default yellow ; Color 3: default red > Logo2: Pattern B 20 > Color 1: default yellow ; Color 2: default powder blue
Lower Body: Type = Long Tights 02 - Color1, 2, 3: default dark blue > Logo 2 - Pattern B 31 - Color1: default yellow; Color2: default red
ETC:
Hand > Left & Right > Gloves 05 - Color 1: default white
Shoes > Long Boots 01 - Color 1: default White - Color 2: default dark blue - Color 3: default powder blue
Accessories:
Gear 1 > Sungalsses 03 > Position: Head > Trans = X 0, Y 8, Z 0; Rotation = X -8, Y -180, Z 90; Scale = X 13, Y 10, Z 10
Gear 2 > Torsion Headband > Position: Head > Trans = X 0, Y 13, Z 4; Rotation = X 12, Y 0, Z 90; Scale = X 6, Y 25, Z -4
Body Specs:
Crown: W 0, L -7, D -5
Head: W 22, L -6, D 3
Neck: W 50, L 0, D 50
Shoulder: W 10, L 0, D 10
Upper Arm: W 20, L 0, D 20
Fore Arm: W 20, L 0, D 20
Chest: W 4, L -18, D 6
Waist: W 32, L 0, D 50
Abdomen: W 50, L -10, D 43
Thigh: W 25, L 0, D 25
Calf: W 15, L 0, D 23
Foot: W 0, L 0, D 0
ENTRANCE
Theme Music: Rikishi
Titantron: Al Snow
Animation: Stage = Taunt 13; Ramp = Taunt 04; Ring = Taunt 22; General = Taunt 01
Lighting & Camera is your choice
FIREWORKS
Intro: Christian Gate
Gate In: Confetti
Stage Appeal S: Goldust confetti
OPTION
Start position: Left
Start wait: 3"33
Appeal point: On Stage
Telop Point: Gate
Group: -your choice-
LOGIC
Standard